HT2004FinalEscape
From Simreal
Final Escape
Location: Road (M to A)
Purpose
To move the guests to the debriefing. To let them think the show is over.
Description
The group and their guide walk down the gravel road to the storage shed. Along the way, there may be suspciously shaped lumps under tarps, and little orange evidence flags, and bits of shiny machine parts.
_Desired:_ Mysterious lights in the trees and brush down the hillside. Odd sounds of machinery.
They have escaped, it is over, so the guide and the group can ruminate over what happened. If the separated guest talks about the behind-the-scenes stuff, the guide can sympathize with his stress and trauma, and condescendingly "go along" with the story. Alternatively, the guide can look at him and say, "What are you talking about? You were with us the whole time, right up until we walked in the door. You were right next to me on the rope," etc etc.
The guides will stay with the outgoing group all the way to the bus, so he/she can keep them separate from the incoming guests.
Guide Notes
Guide can be somewhat relieved, but still anxious -- what did that alien do to us? What key was it looking for?
Actors
- (0..X) Lost "boo" scares from Cowboy theme
Station
- Lights for road
- Rope lights, or Christmas fairy lights, along edge
- Work lights pointing up the road
Effects
- Desired: Crashed spaceship debris, lighting, and sounds

